I am currently an undergraduate student in Computer Engineering at UFPEL, expected to graduate in November 2025. I am developing my thesis project, Odyssey 2D, an educational game that explores integrated digital circuit concepts, using Unity and C#. This project has already received recognition at academic events such as SIIEPE and was published at the Brazilian Symposium on Informatics in Education (SBIE), a Qualis A3 event.
I have experience in multiple areas, including programming C#, Python, JavaScript, 3D modeling and animation with Blender, as well as game design and prototyping with Unity 2D/3D. I have been a scientific initiation scholarship holder for CNPQ and a participant in the PET program, where I developed projects related to inclusion and diversity in technology. Additionally, I have advanced skills in tools like Git, Github, Photoshop, and I am fluent in English, with a Cambridge ESOL certification.
Moreover, I love spending my free time drawing, exploring different styles and forms of expression. My mission is to create games that inspire and move people, always with a creative and technical perspective to build fascinating worlds.