With three years of hands-on experience in Unity as part of my game development studies at PUC Minas, I’ve built a strong foundation in creating optimized, scalable systems and utilizing design patterns effectively. My projects have also given me practical experience with UI design, integration of APIs, and the core tools of Unity, including physics, animation, and asset management.
I am proficient with GitHub for version control and have a portfolio showcasing personal projects that highlight my ability to develop engaging and well-structured gameplay experiences. My work reflects a strong understanding of clean code practices and software architecture, ensuring maintainable and efficient solutions.
I thrive in collaborative environments, having worked with multidisciplinary teams throughout my academic and project work.